
My little boy fell in love with the idea of Lego Worlds too, but he also grew frustrated with the content of the Early Access build. I was mildly interested afterwards, but wrote it off as something I’d try again after it was out of alpha. There was little to really do other than mess about for a few hours in a few world. Unfortunately, those early days were disappointing. The “Free Play” sections of games like Lego Marvel Super Heroes never gave me a real chance to play with Legos compared to what Lego Worlds promised.

Essentially, that was always what I wanted from a Lego game to begin with – to play in a virtual Lego playground. At first I was very excited to have a sandbox game of Legos. I bought Lego Worlds the day it was released into Early Access on Steam back in June 2015. It’s initially addicting and a fun time for Lego fans of every age group. Whether they are re-inventing an attraction of old 1980’s movies for kids with Lego Dimensions, or switching up the Lego Star Wars franchise by adding cover based shooter gameplay in Lego Force Awakens, Lego will always rely on it’s charm to make a new game experience appealing. Yet, Lego always puts its spin on things. Minecraft has existed since 2011 and it single-handedly became one of the most commonly recognizable and referenced games for a whole generation of gamers.

Type: Single-player, Local Co-op, Online Multi-playerĪn argument could be made that Lego is too late to this dance. Has the game matured enough with it’s time in Early Access?

Lego Worlds takes on sandbox gaming with a clickity-click-snap of enthusiasm.
